// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation.SkinEditorComponents { public static class FontAdjustableSkinComponentStrings { private const string prefix = @"osu.Game.Resources.Localisation.FontAdjustableSkinComponent"; /// /// "Font" /// public static LocalisableString Font => new TranslatableString(getKey(@"font"), "Font"); /// /// "The font to use." /// public static LocalisableString FontDescription => new TranslatableString(getKey(@"font_description"), "The font to use."); private static string getKey(string key) => $"{prefix}:{key}"; } }