// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Edit.Checks.Components { /// /// The category of an issue. /// public enum CheckCategory { /// /// Anything to do with control points. /// Timing, /// /// Anything to do with artist, title, creator, etc. /// Metadata, /// /// Anything to do with non-audio files, e.g. background, skin, sprites, and video. /// Resources, /// /// Anything to do with audio files, e.g. song and hitsounds. /// Audio, /// /// Anything to do with files that don't fit into the above, e.g. unused, osu, or osb. /// Files, /// /// Anything to do with hitobjects unrelated to spread. /// Compose, /// /// Anything to do with difficulty levels or their progression. /// Spread, /// /// Anything to do with variables like CS, OD, AR, HP, and global SV. /// Settings, /// /// Anything to do with hitobject feedback. /// HitObjects, /// /// Anything to do with storyboarding, breaks, video offset, etc. /// Events } }