// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; #nullable enable namespace osu.Game.Online.RealtimeMultiplayer { [Serializable] public class MultiplayerClientState { public readonly long CurrentRoomID; public MultiplayerClientState(in long roomId) { CurrentRoomID = roomId; } } }