// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; namespace osu.Game.Screens.Edit.Setup { internal class MetadataSection : SetupSection { private LabelledTextBox artistTextBox; private LabelledTextBox romanisedArtistTextBox; private LabelledTextBox titleTextBox; private LabelledTextBox romanisedTitleTextBox; private LabelledTextBox creatorTextBox; private LabelledTextBox difficultyTextBox; private LabelledTextBox sourceTextBox; private LabelledTextBox tagsTextBox; public override LocalisableString Title => "Metadata"; [BackgroundDependencyLoader] private void load() { var metadata = Beatmap.Metadata; Children = new[] { artistTextBox = createTextBox("Artist", !string.IsNullOrEmpty(metadata.ArtistUnicode) ? metadata.ArtistUnicode : metadata.Artist), romanisedArtistTextBox = createTextBox("Romanised Artist", !string.IsNullOrEmpty(metadata.Artist) ? metadata.Artist : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), Empty(), titleTextBox = createTextBox("Title", !string.IsNullOrEmpty(metadata.TitleUnicode) ? metadata.TitleUnicode : metadata.Title), romanisedTitleTextBox = createTextBox("Romanised Title", !string.IsNullOrEmpty(metadata.Title) ? metadata.Title : MetadataUtils.StripNonRomanisedCharacters(metadata.ArtistUnicode)), Empty(), creatorTextBox = createTextBox("Creator", metadata.AuthorString), difficultyTextBox = createTextBox("Difficulty Name", Beatmap.BeatmapInfo.Version), sourceTextBox = createTextBox("Source", metadata.Source), tagsTextBox = createTextBox("Tags", metadata.Tags) }; foreach (var item in Children.OfType()) item.OnCommit += onCommit; } private TTextBox createTextBox(string label, string initialValue) where TTextBox : LabelledTextBox, new() => new TTextBox { Label = label, FixedLabelWidth = LABEL_WIDTH, Current = { Value = initialValue }, TabbableContentContainer = this }; protected override void LoadComplete() { base.LoadComplete(); if (string.IsNullOrEmpty(artistTextBox.Current.Value)) GetContainingInputManager().ChangeFocus(artistTextBox); artistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, romanisedArtistTextBox)); titleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, romanisedTitleTextBox)); updateReadOnlyState(); } private void transferIfRomanised(string value, LabelledTextBox target) { if (MetadataUtils.IsRomanised(value)) target.Current.Value = value; updateReadOnlyState(); updateMetadata(); } private void updateReadOnlyState() { romanisedArtistTextBox.ReadOnly = MetadataUtils.IsRomanised(artistTextBox.Current.Value); romanisedTitleTextBox.ReadOnly = MetadataUtils.IsRomanised(titleTextBox.Current.Value); } private void onCommit(TextBox sender, bool newText) { if (!newText) return; // for now, update on commit rather than making BeatmapMetadata bindables. // after switching database engines we can reconsider if switching to bindables is a good direction. updateMetadata(); } private void updateMetadata() { Beatmap.Metadata.ArtistUnicode = artistTextBox.Current.Value; Beatmap.Metadata.Artist = romanisedArtistTextBox.Current.Value; Beatmap.Metadata.TitleUnicode = titleTextBox.Current.Value; Beatmap.Metadata.Title = romanisedTitleTextBox.Current.Value; Beatmap.Metadata.AuthorString = creatorTextBox.Current.Value; Beatmap.BeatmapInfo.Version = difficultyTextBox.Current.Value; Beatmap.Metadata.Source = sourceTextBox.Current.Value; Beatmap.Metadata.Tags = tagsTextBox.Current.Value; } } }