// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Objects.Drawables { public class DrawableStrongDrumRoll : DrawableStrongHitObject { public DrawableStrongDrumRoll(StrongHitObject strong, DrawableDrumRoll drumRoll) : base(strong, drumRoll) { } protected override void CheckForJudgements(bool userTriggered, double timeOffset) { if (!MainObject.Judged) return; ApplyResult(r => r.Type = MainObject.IsHit ? HitResult.Great : HitResult.Miss); } public override bool OnPressed(TaikoAction action) => false; } }