// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE namespace osu.Game.Beatmaps.Samples { /// /// A defines a type of sound that is to be played. /// public class Sample { /// /// The type of sound to be played. /// public SampleType Type; /// /// The volume to be played at. /// public int? Volume; } }