// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Objects.Types; using osu.Game.Beatmaps.Timing; using osu.Game.Database; namespace osu.Game.Rulesets.Osu.Objects { public class Spinner : OsuHitObject, IHasEndTime { public double EndTime { get; set; } public double Duration => EndTime - StartTime; /// /// Number of spins required to finish the spinner without miss. /// public double SpinsRequired { get; protected set; } public override bool NewCombo => true; public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty) { base.ApplyDefaults(timing, difficulty); SpinsRequired = Duration / 1000 * BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5); } } }