// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Edit.Blueprints { /// /// A piece of a blueprint which responds to changes in the state of a . /// public abstract class HitObjectPiece : CompositeDrawable { protected readonly OsuHitObject HitObject; protected HitObjectPiece(OsuHitObject hitObject) { HitObject = hitObject; } } }