using osu.Framework.Allocation; using osu.Game.Graphics; namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces { /// /// A circle piece which is used to visualise DrumRoll objects. /// public class DrumRollCirclePiece : CirclePiece { [BackgroundDependencyLoader] private void load(OsuColour colours) { AccentColour = colours.YellowDark; } } }