// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.BeatmapSet { public class FeaturedArtistBeatmapPill : BeatmapSetBadgePill { [BackgroundDependencyLoader] private void load() { Add(new OsuSpriteText { Margin = new MarginPadding { Horizontal = 10f, Vertical = 2f }, Text = BeatmapsetsStrings.FeaturedArtistBadgeLabel.ToUpper(), Font = OsuFont.GetFont(size: 10, weight: FontWeight.SemiBold), Colour = OverlayColourProvider.Blue.Colour1 }); } } }