// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; namespace osu.Game.Rulesets.Catch.Edit { public class CatchHitObjectComposer : HitObjectComposer { public CatchHitObjectComposer(CatchRuleset ruleset) : base(ruleset) { } protected override IReadOnlyList CompositionTools => System.Array.Empty(); } }