// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Screens; namespace osu.Game.Screens.Menu { class Disclaimer : OsuScreen { private Intro intro; internal override bool ShowOverlays => false; [BackgroundDependencyLoader] private void load(OsuGame game) { (intro = new Intro()).Preload(game); } protected override void OnEntering(Screen last) { base.OnEntering(last); FadeInFromZero(100); Delay(5000); FadeOut(100); Push(intro); } } }