osukey/osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs
2022-11-27 00:00:27 +09:00

320 lines
11 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Models;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking;
using osu.Game.Tests.Resources;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Ranking
{
public partial class TestSceneScorePanelList : OsuManualInputManagerTestScene
{
private ScorePanelList list;
[Test]
public void TestEmptyList()
{
createListStep(() => new ScorePanelList());
}
[Test]
public void TestEmptyListWithSelectedScore()
{
createListStep(() => new ScorePanelList
{
SelectedScore = { Value = TestResources.CreateTestScoreInfo() }
});
}
[Test]
public void TestAddPanelAfterSelectingScore()
{
var score = TestResources.CreateTestScoreInfo();
createListStep(() => new ScorePanelList
{
SelectedScore = { Value = score }
});
AddStep("add panel", () => list.AddScore(score));
assertScoreState(score, true);
assertExpandedPanelCentred();
}
[Test]
public void TestAddPanelBeforeSelectingScore()
{
var score = TestResources.CreateTestScoreInfo();
createListStep(() => new ScorePanelList());
AddStep("add panel", () => list.AddScore(score));
assertScoreState(score, false);
assertFirstPanelCentred();
AddStep("select score", () => list.SelectedScore.Value = score);
assertScoreState(score, true);
assertExpandedPanelCentred();
}
[Test]
public void TestAddManyNonExpandedPanels()
{
createListStep(() => new ScorePanelList());
AddStep("add many scores", () =>
{
for (int i = 0; i < 20; i++)
list.AddScore(TestResources.CreateTestScoreInfo());
});
assertFirstPanelCentred();
}
[Test]
public void TestAddManyScoresAfterExpandedPanel()
{
var initialScore = TestResources.CreateTestScoreInfo();
createListStep(() => new ScorePanelList());
AddStep("add initial panel and select", () =>
{
list.AddScore(initialScore);
list.SelectedScore.Value = initialScore;
});
AddStep("add many scores", () =>
{
for (int i = 0; i < 20; i++)
list.AddScore(createScoreForTotalScore(initialScore.TotalScore - i - 1));
});
assertScoreState(initialScore, true);
assertExpandedPanelCentred();
}
[Test]
public void TestAddManyScoresBeforeExpandedPanel()
{
var initialScore = TestResources.CreateTestScoreInfo();
createListStep(() => new ScorePanelList());
AddStep("add initial panel and select", () =>
{
list.AddScore(initialScore);
list.SelectedScore.Value = initialScore;
});
AddStep("add scores", () =>
{
for (int i = 0; i < 20; i++)
list.AddScore(createScoreForTotalScore(initialScore.TotalScore + i + 1));
});
assertScoreState(initialScore, true);
assertExpandedPanelCentred();
}
[Test]
public void TestAddManyPanelsOnBothSidesOfExpandedPanel()
{
var initialScore = TestResources.CreateTestScoreInfo();
createListStep(() => new ScorePanelList());
AddStep("add initial panel and select", () =>
{
list.AddScore(initialScore);
list.SelectedScore.Value = initialScore;
});
AddStep("add scores after", () =>
{
for (int i = 0; i < 20; i++)
list.AddScore(createScoreForTotalScore(initialScore.TotalScore - i - 1));
for (int i = 0; i < 20; i++)
list.AddScore(createScoreForTotalScore(initialScore.TotalScore + i + 1));
});
assertScoreState(initialScore, true);
assertExpandedPanelCentred();
}
[Test]
public void TestSelectMultipleScores()
{
var firstScore = TestResources.CreateTestScoreInfo();
firstScore.RealmUser = new RealmUser { Username = "A" };
var secondScore = TestResources.CreateTestScoreInfo();
secondScore.RealmUser = new RealmUser { Username = "B" };
createListStep(() => new ScorePanelList());
AddStep("add scores and select first", () =>
{
list.AddScore(firstScore);
list.AddScore(secondScore);
list.SelectedScore.Value = firstScore;
});
AddUntilStep("wait for load", () => list.AllPanelsVisible);
assertScoreState(firstScore, true);
assertScoreState(secondScore, false);
AddStep("select second score", () =>
{
InputManager.MoveMouseTo(list.ChildrenOfType<ScorePanel>().Single(p => p.Score.Equals(secondScore)));
InputManager.Click(MouseButton.Left);
});
assertScoreState(firstScore, false);
assertScoreState(secondScore, true);
assertExpandedPanelCentred();
}
[Test]
public void TestAddScoreImmediately()
{
var score = TestResources.CreateTestScoreInfo();
createListStep(() =>
{
var newList = new ScorePanelList { SelectedScore = { Value = score } };
newList.AddScore(score);
return newList;
});
assertScoreState(score, true);
assertExpandedPanelCentred();
}
[Test]
public void TestKeyboardNavigation()
{
var lowestScore = TestResources.CreateTestScoreInfo();
lowestScore.OnlineID = 3;
lowestScore.TotalScore = 0;
lowestScore.Statistics = new Dictionary<HitResult, int>();
var middleScore = TestResources.CreateTestScoreInfo();
middleScore.OnlineID = 2;
middleScore.TotalScore = 0;
middleScore.Statistics = new Dictionary<HitResult, int>();
var highestScore = TestResources.CreateTestScoreInfo();
highestScore.OnlineID = 1;
highestScore.TotalScore = 0;
highestScore.Statistics = new Dictionary<HitResult, int>();
createListStep(() => new ScorePanelList());
AddStep("add scores and select middle", () =>
{
// order of addition purposefully scrambled.
list.AddScore(middleScore);
list.AddScore(lowestScore);
list.AddScore(highestScore);
list.SelectedScore.Value = middleScore;
});
AddUntilStep("wait for all scores to be visible", () => list.ChildrenOfType<ScorePanelTrackingContainer>().All(t => t.IsPresent));
assertScoreState(highestScore, false);
assertScoreState(middleScore, true);
assertScoreState(lowestScore, false);
AddStep("press left", () => InputManager.Key(Key.Left));
assertScoreState(highestScore, true);
assertScoreState(middleScore, false);
assertScoreState(lowestScore, false);
assertExpandedPanelCentred();
AddStep("press left at start of list", () => InputManager.Key(Key.Left));
assertScoreState(highestScore, true);
assertScoreState(middleScore, false);
assertScoreState(lowestScore, false);
assertExpandedPanelCentred();
AddStep("press right", () => InputManager.Key(Key.Right));
assertScoreState(highestScore, false);
assertScoreState(middleScore, true);
assertScoreState(lowestScore, false);
assertExpandedPanelCentred();
AddStep("press right again", () => InputManager.Key(Key.Right));
assertScoreState(highestScore, false);
assertScoreState(middleScore, false);
assertScoreState(lowestScore, true);
assertExpandedPanelCentred();
AddStep("press right at end of list", () => InputManager.Key(Key.Right));
assertScoreState(highestScore, false);
assertScoreState(middleScore, false);
assertScoreState(lowestScore, true);
assertExpandedPanelCentred();
AddStep("press left", () => InputManager.Key(Key.Left));
assertScoreState(highestScore, false);
assertScoreState(middleScore, true);
assertScoreState(lowestScore, false);
assertExpandedPanelCentred();
}
private ScoreInfo createScoreForTotalScore(long totalScore)
{
var score = TestResources.CreateTestScoreInfo();
score.TotalScore = totalScore;
return score;
}
private void createListStep(Func<ScorePanelList> creationFunc)
{
AddStep("create list", () => Child = list = creationFunc().With(d =>
{
d.Anchor = Anchor.Centre;
d.Origin = Anchor.Centre;
}));
AddUntilStep("wait for load", () => list.IsLoaded);
}
private void assertExpandedPanelCentred() => AddUntilStep("expanded panel centred", () =>
{
var expandedPanel = list.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, list.ScreenSpaceDrawQuad.Centre.X, 1);
});
private void assertFirstPanelCentred()
=> AddUntilStep("first panel centred", () => Precision.AlmostEquals(list.ChildrenOfType<ScorePanel>().First().ScreenSpaceDrawQuad.Centre.X, list.ScreenSpaceDrawQuad.Centre.X, 1));
private void assertScoreState(ScoreInfo score, bool expanded)
=> AddUntilStep($"score expanded = {expanded}", () => (list.ChildrenOfType<ScorePanel>().Single(p => p.Score.Equals(score)).State == PanelState.Expanded) == expanded);
}
}