38 lines
1.3 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using System.Globalization;
namespace osu.Game.Overlays.Options.Sections.Gameplay
{
public class SongSelectOptions : OptionsSubsection
{
protected override string Header => "Song Select";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new OptionSlider<double>
{
LabelText = "Display beatmaps from",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.DisplayStarsMinimum),
TooltipText = value => value.ToString(@"0.## stars", CultureInfo.InvariantCulture)
},
new OptionSlider<double>
{
LabelText = "up to",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.DisplayStarsMaximum),
TooltipText = value => value.ToString(@"0.## stars", CultureInfo.InvariantCulture)
},
};
}
}
}