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027d6194f221188b7eda1e7e5e6b8314dfae50c5
osukey/osu.Game/Rulesets
History
Dan Balasescu 027d6194f2 Merge branch 'master' into add-hit-lighting
2019-09-19 18:07:29 +09:00
..
Configuration
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Difficulty
Don't mutate strainPeaks
2019-05-29 11:25:25 +02:00
Edit
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Judgements
Add initial implementation of hit lighting
2019-09-18 02:49:54 +09:00
Mods
Dispose instead
2019-08-07 17:33:30 +09:00
Objects
Fix duplicate invocation of updateState on load complete
2019-09-19 14:15:06 +09:00
Replays
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Scoring
Move reset call to ctor
2019-09-09 14:24:17 +09:00
Timing
Centralise default beat length specification
2019-08-28 20:22:16 +09:00
UI
Handle key counter rewinding in a better way
2019-09-12 15:42:14 +09:00
Ruleset.cs
Add automatic resource mapping for rulesets to their own dll
2019-09-04 20:29:28 +09:00
RulesetConfigCache.cs
Add comment explaining dispose logic
2019-09-06 01:14:37 +09:00
RulesetInfo.cs
Remove null hinting for now
2019-09-04 21:35:59 +09:00
RulesetSelector.cs
General refactoring
2019-06-26 17:52:25 +09:00
RulesetStore.cs
Fix rulesets not matching in dictionary lookups due to missing GetHashCode implementation
2019-07-15 15:42:54 +09:00
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