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62 lines
1.9 KiB
C#
62 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class LegacyStageBackground : LegacyManiaElement
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{
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private Drawable leftSprite;
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private Drawable rightSprite;
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public LegacyStageBackground()
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{
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RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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string leftImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.LeftStageImage)?.Value
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?? "mania-stage-left";
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string rightImage = GetManiaSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.RightStageImage)?.Value
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?? "mania-stage-right";
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InternalChildren = new[]
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{
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leftSprite = new Sprite
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopRight,
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X = 0.05f,
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Texture = skin.GetTexture(leftImage),
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},
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rightSprite = new Sprite
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopLeft,
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X = -0.05f,
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Texture = skin.GetTexture(rightImage)
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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if (leftSprite?.Height > 0)
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leftSprite.Scale = new Vector2(DrawHeight / leftSprite.Height);
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if (rightSprite?.Height > 0)
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rightSprite.Scale = new Vector2(DrawHeight / rightSprite.Height);
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}
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}
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}
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