osukey/osu.Game/Overlays/BeatmapSet/Scores/NoScoresPlaceholder.cs
2019-11-22 18:10:44 +09:00

47 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.BeatmapSet.Scores
{
public class NoScoresPlaceholder : Container
{
private readonly SpriteText text;
public NoScoresPlaceholder()
{
AutoSizeAxes = Axes.Both;
Child = text = new OsuSpriteText();
}
public override void Show() => this.FadeIn(200, Easing.OutQuint);
public override void Hide() => this.FadeOut(200, Easing.OutQuint);
public void ShowWithScope(BeatmapLeaderboardScope scope)
{
Show();
switch (scope)
{
default:
text.Text = @"No scores have been set yet. Maybe you can be the first!";
break;
case BeatmapLeaderboardScope.Friend:
text.Text = @"None of your friends have set a score on this map yet.";
break;
case BeatmapLeaderboardScope.Country:
text.Text = @"No one from your country has set a score on this map yet.";
break;
}
}
}
}