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osukey/osu.Game/Screens/Edit/Timing
History
Bartłomiej Dach 9370e84460
Fix effect point multiplier text box displaying too much decimal digits
2022-01-08 16:12:52 +01:00
..
RowAttributes
Fix missing attribute text (and give slightly more space for "10.00x" cases
2021-09-06 21:40:30 +09:00
ControlPointSettings.cs
Remove difficulty and sample sections from timing screen
2021-09-14 18:51:11 +09:00
ControlPointTable.cs
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
EffectSection.cs
Move mania-specific conversion to converter
2021-09-06 21:06:13 +09:00
GroupSection.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
IndeterminateSliderWithTextBoxInput.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
RowAttribute.cs
Update design logic
2021-04-19 18:25:20 +09:00
Section.cs
Make TimingScreen use rounded screen and adjust spacing/padding
2021-04-19 14:35:35 +09:00
SliderWithTextBoxInput.cs
Fix effect point multiplier text box displaying too much decimal digits
2022-01-08 16:12:52 +01:00
TimingScreen.cs
Reverse direction of binding to allow for better abstract class definitions
2021-05-12 16:53:58 +09:00
TimingSection.cs
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
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