osukey/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
2019-12-20 18:30:23 +08:00

65 lines
2.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using System;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModDifficultyAdjust : Mod, IApplicableToDifficulty
{
public override string Name => @"Difficulty Adjust";
public override string Description => @"Override a beatmap's difficulty settings";
public override string Acronym => "DA";
public override ModType Type => ModType.Conversion;
public override IconUsage Icon => FontAwesome.Solid.Hammer;
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModHardRock) };
public virtual BindableNumber<float> DrainRate { get; }
public virtual BindableNumber<float> CircleSize { get; }
public virtual BindableNumber<float> ApproachRate { get; }
public virtual BindableNumber<float> OverallDifficulty { get; }
private BeatmapDifficulty difficulty;
public virtual void ApplyToDifficulty(BeatmapDifficulty difficulty)
{
if (this.difficulty == null || this.difficulty.ID != difficulty.ID)
{
this.difficulty = difficulty;
if (DrainRate != null)
DrainRate.Value = DrainRate.Default = difficulty.DrainRate;
if (CircleSize != null)
CircleSize.Value = CircleSize.Default = difficulty.CircleSize;
if (ApproachRate != null)
ApproachRate.Value = ApproachRate.Default = difficulty.ApproachRate;
if (OverallDifficulty != null)
OverallDifficulty.Value = OverallDifficulty.Default = difficulty.OverallDifficulty;
}
else
{
difficulty.DrainRate = DrainRate?.Value ?? difficulty.DrainRate;
difficulty.CircleSize = CircleSize?.Value ?? difficulty.CircleSize;
difficulty.ApproachRate = ApproachRate?.Value ?? difficulty.ApproachRate;
difficulty.OverallDifficulty = OverallDifficulty?.Value ?? difficulty.OverallDifficulty;
}
}
}
}