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0900661b23e0cd3aea39142d551d442e8f084c91
osukey/osu.Game.Rulesets.Taiko/Skinning
History
Bartłomiej Dach 0900661b23 Use IsHit for strong hit instead of checking result type
2020-09-28 16:34:04 +02:00
..
LegacyBarLine.cs
Add taiko barline skinning support
2020-04-23 14:32:48 +09:00
LegacyCirclePiece.cs
Move out into a separate method
2020-08-25 15:16:41 +09:00
LegacyDrumRoll.cs
Store computed accent colour to local
2020-08-26 14:24:04 +09:00
LegacyHit.cs
Move out into a separate method
2020-08-25 15:16:41 +09:00
LegacyHitExplosion.cs
Use IsHit for strong hit instead of checking result type
2020-09-28 16:34:04 +02:00
LegacyInputDrum.cs
Add sample lifetime constraints for taiko
2020-07-26 17:50:25 +02:00
LegacyTaikoScroller.cs
Fix spawning too many sprites due to not yet populated sizing
2020-05-13 19:19:58 +09:00
TaikoLegacyHitTarget.cs
Fix taiko hit target alpha on legacy skins
2020-04-27 18:18:11 +09:00
TaikoLegacyPlayfieldBackgroundRight.cs
Update naming
2020-06-23 21:27:01 +09:00
TaikoLegacySkinTransformer.cs
Look up both sprites for legacy explosions
2020-09-27 16:06:59 +02:00
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