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Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game.Rulesets.Catch
History
Corentin PALLARD d168de0ae3 Formatting
2021-01-29 03:03:23 +01:00
..
Beatmaps
Revert "Remove X setter from CatchHitObject"
2020-12-14 13:18:14 +09:00
Difficulty
Replace CatchHitObject.X usage to EffectiveX and OriginalX
2020-12-14 11:03:14 +09:00
Judgements
Restore hyper dash state on revert judgement result
2020-12-08 15:21:47 +09:00
MathUtils
Fix some weird private field names
2019-12-11 14:10:35 +09:00
Mods
Transfer flags indicating if settings were changed
2021-01-06 22:46:46 +01:00
Objects
Move shared implementation to a named function
2020-12-14 13:56:46 +09:00
Properties
…
Replays
Formatting
2021-01-29 03:03:23 +01:00
Resources/Testing/Beatmaps
Fix right bound not being applied correctly
2020-08-20 20:25:40 +09:00
Scoring
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
Skinning
Remove null check that is not required anymore
2020-12-09 10:28:42 +09:00
UI
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
CatchInputManager.cs
Fix remaining issues
2019-02-28 13:31:40 +09:00
CatchRuleset.cs
Adjust namespace
2020-12-07 12:35:24 +09:00
CatchSkinComponent.cs
Revert SkinnableSprite lookups to old behaviour
2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs
Don't recreate pieces when catch DHO is reused
2020-12-07 12:59:03 +09:00
osu.Game.Rulesets.Catch.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
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