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0a0f3c93ddf5574feb583b036808945f2a7be073
osukey/osu.Game.Rulesets.Taiko
History
sw1tchbl4d3 0a0f3c93dd Rename OkResult, rephrase "strong bonus"
2022-07-24 20:55:13 +02:00
..
Beatmaps
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Difficulty
Add versioning to difficulty calculators
2022-07-21 18:15:25 +09:00
Edit
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Judgements
Rename OkResult, rephrase "strong bonus"
2022-07-24 20:55:13 +02:00
Mods
Rename OkResult, rephrase "strong bonus"
2022-07-24 20:55:13 +02:00
Objects
Rename OkResult, rephrase "strong bonus"
2022-07-24 20:55:13 +02:00
Properties
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Replays
Use AsNonNull() instead.
2022-07-02 19:48:32 +08:00
Resources
Fix BPM multiplier not working in all cases
2021-01-12 17:50:22 +09:00
Scoring
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Skinning
Tidy up unnecessary changes and remove unused classes
2022-07-22 17:58:52 +09:00
UI
Attempt to fix crashing from weird input interactions
2022-07-22 20:19:13 +09:00
osu.Game.Rulesets.Taiko.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
TaikoInputManager.cs
Merge branch 'master' into hongaaronc/master
2022-07-22 15:55:38 +09:00
TaikoRuleset.cs
Rename OkResult, rephrase "strong bonus"
2022-07-24 20:55:13 +02:00
TaikoSkinComponent.cs
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
TaikoSkinComponents.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
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