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0ae460fb8f4e7b9c235ce0cb27ae933157d162c6
osukey/osu.Game/Screens
History
Dean Herbert 0ae460fb8f Avoid beatmap load call in IntroScreen
2020-08-21 15:50:14 +09:00
..
Backgrounds
Change background path with resource change
2020-07-03 11:36:03 +02:00
Edit
Switch timeline to use track directly from beatmap again
2020-08-21 14:49:34 +09:00
Menu
Avoid beatmap load call in IntroScreen
2020-08-21 15:50:14 +09:00
Multi
Merge branch 'update-framework' into beatmap-track-rework
2020-08-12 23:35:46 +09:00
Play
Update remaining Player components to use WorkingBeatmap again
2020-08-21 15:25:57 +09:00
Ranking
Use With(s => ...) extension for better readability
2020-08-19 07:47:02 +03:00
Select
Merge branch 'master' into beatmap-track-rework
2020-08-14 20:02:43 +09:00
BackgroundScreen.cs
Add spaces to comments
2020-05-04 18:36:24 -07:00
BackgroundScreenStack.cs
…
IOsuScreen.cs
Reword xmldoc to specify intended usage
2020-07-15 13:08:57 +09:00
Loader.cs
Add original sprite and visualiser
2020-06-02 21:06:41 +02:00
OsuScreen.cs
Add OnBackButton bool to OsuScreen
2020-07-13 23:59:20 -07:00
OsuScreenDependencies.cs
Fix OsuScreenDependencies not caching non-leased versions
2019-12-13 20:05:54 +09:00
OsuScreenStack.cs
Simplify the way multiple subscreens handle their disable states via a custom stack
2020-02-06 14:22:01 +09:00
ScreenWhiteBox.cs
…
StartupScreen.cs
…
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