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0c4e4012f8a13dcebeaa4f5851c5469cbbaf7d3e
osukey/osu.Game.Rulesets.Taiko
History
smoogipoo 0c4e4012f8 Taiko drumroll ticks should just play the playfield samples
2017-12-26 19:57:40 +09:00
..
Audio
Make taiko use namespaced hitsounds
2017-12-26 19:55:56 +09:00
Beatmaps
Remove SampleInfoList
2017-12-25 15:40:01 +09:00
Judgements
Why weren't these fixed previously
2017-11-10 19:26:25 +09:00
Mods
Daycore mod
2017-05-30 12:49:06 -04:00
Objects
Taiko drumroll ticks should just play the playfield samples
2017-12-26 19:57:40 +09:00
Properties
Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
Replays
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
Scoring
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
Tests
Make taiko use namespaced hitsounds
2017-12-26 19:55:56 +09:00
UI
Cleanup things that are now not needed with these changes
2017-12-26 14:18:38 +09:00
app.config
Update app config for rulesets
2017-10-19 14:59:11 +09:00
OpenTK.dll.config
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Taiko.csproj
Add test case for InputDrum
2017-12-26 19:33:28 +09:00
packages.config
And then everything became one
2017-09-19 16:06:58 +09:00
TaikoDifficultyCalculator.cs
Fix CI
2017-11-24 12:56:52 +09:00
TaikoInputManager.cs
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
TaikoRuleset.cs
Add ShortName to rulesets
2017-12-08 18:55:25 +09:00
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