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mirror of https://github.com/osukey/osukey.git synced 2025-08-04 07:06:35 +09:00
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0cdf125c1e8f64fc5397fc1701e42cb21d1adaf2
osukey/osu.Game/Rulesets
History
Dean Herbert 0cdf125c1e Handle key counter rewinding in a better way
Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
..
Configuration
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Difficulty
Don't mutate strainPeaks
2019-05-29 11:25:25 +02:00
Edit
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Judgements
Merge branch 'master' into stop-counting-to-score-after-fail
2019-09-06 16:12:53 +09:00
Mods
Dispose instead
2019-08-07 17:33:30 +09:00
Objects
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
Replays
Make GetNextObject() a virtual method
2019-08-19 16:18:25 +02:00
Scoring
Move reset call to ctor
2019-09-09 14:24:17 +09:00
Timing
Centralise default beat length specification
2019-08-28 20:22:16 +09:00
UI
Handle key counter rewinding in a better way
2019-09-12 15:42:14 +09:00
Ruleset.cs
Add automatic resource mapping for rulesets to their own dll
2019-09-04 20:29:28 +09:00
RulesetConfigCache.cs
Add comment explaining dispose logic
2019-09-06 01:14:37 +09:00
RulesetInfo.cs
Remove null hinting for now
2019-09-04 21:35:59 +09:00
RulesetSelector.cs
General refactoring
2019-06-26 17:52:25 +09:00
RulesetStore.cs
Fix rulesets not matching in dictionary lookups due to missing GetHashCode implementation
2019-07-15 15:42:54 +09:00
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