osukey/osu.Game/Graphics/Containers/ConstrainedIconContainer.cs
Dean Herbert 0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00

47 lines
1.3 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
namespace osu.Game.Graphics.Containers
{
/// <summary>
/// Display an icon that is constrained to a physical region on screen.
/// </summary>
public class ConstrainedIconContainer : Container
{
public Drawable Icon
{
get
{
return InternalChild;
}
set
{
InternalChild = value;
}
}
protected override void Update()
{
base.Update();
if (InternalChildren.Count > 0 && InternalChild.DrawSize.X > 0)
{
var fitScale = Math.Min(DrawSize.X / InternalChild.DrawSize.X, DrawSize.Y / InternalChild.DrawSize.Y);
InternalChild.Scale = new Vector2(fitScale);
InternalChild.Anchor = Anchor.Centre;
InternalChild.Origin = Anchor.Centre;
}
}
public ConstrainedIconContainer()
{
Masking = true;
}
}
}