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osukey/osu.Game
History
Dean Herbert c978a4c091 Tidy up code. Make trail smooth.
2016-11-26 19:22:56 +09:00
..
Beatmaps
Improve IsAlive logic.
2016-11-26 17:22:58 +09:00
Configuration
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Database
Change GetChildren recursive default to false (should be more common).
2016-11-23 15:34:32 +09:00
Graphics
Tidy up code. Make trail smooth.
2016-11-26 19:22:56 +09:00
Input
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
IPC
Make importing work properly.
2016-10-24 11:39:53 -04:00
Modes
Remove HitJudgementResolver; reimplement in DrawableHitObject.
2016-11-26 16:51:51 +09:00
Online
Merge branch 'master'
2016-11-16 10:51:39 +08:00
Overlays
Use FillMode in more cases.
2016-11-23 13:18:22 +09:00
Properties
License -> Licence.
2016-08-26 17:27:49 +09:00
Screens
Move some styling inside BeatmapInfoWedge and fix initial transition happening too early.
2016-11-26 17:31:35 +09:00
Users
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
osu.Game.csproj
Tidy up code. Make trail smooth.
2016-11-26 19:22:56 +09:00
OsuGame.cs
Fix up volume encapsulation
2016-11-25 00:21:42 -05:00
OsuGameBase.cs
Remove need for PlaySongSelect ctor to take a db
2016-11-25 00:44:46 -05:00
packages.config
Framework & OpenTK updates.
2016-10-26 23:13:44 +09:00
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