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sim1222/osukey
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osukey/osu.Game
History
Dean Herbert 10ef34b805 Lazy parse beatmap; Don't reload audio track if it hasn't changed.
2016-10-28 20:24:14 +09:00
..
Beatmaps
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
2016-10-28 20:24:14 +09:00
Configuration
Add basic VolumeControl and saving of volume to config.
2016-10-08 15:54:00 +09:00
Database
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
2016-10-28 20:24:14 +09:00
GameModes
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
2016-10-28 20:24:14 +09:00
Graphics
Update transforms to not accept clock.
2016-10-28 17:42:00 +09:00
Input
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
IPC
Make importing work properly.
2016-10-24 11:39:53 -04:00
Online
Fix FlowContainers.
2016-10-22 18:05:46 +09:00
Overlays
Fix FlowContainers.
2016-10-22 18:05:46 +09:00
Properties
License -> Licence.
2016-08-26 17:27:49 +09:00
Users
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
osu.Game.csproj
Move Results to own namespace.
2016-10-28 16:10:10 +09:00
OsuGame.cs
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
OsuGameBase.cs
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
packages.config
Framework & OpenTK updates.
2016-10-26 23:13:44 +09:00
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