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270 lines
12 KiB
C#
270 lines
12 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Skinning;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Skinning;
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using osu.Game.Tests.Beatmaps;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
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{
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[Resolved]
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private AudioManager audio { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
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config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
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}
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[TestCase(true, true)]
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[TestCase(true, false)]
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[TestCase(false, true)]
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[TestCase(false, false)]
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public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
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{
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TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
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base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
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AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
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}
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[TestCase(true)]
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[TestCase(false)]
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public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
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{
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TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
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base.TestBeatmapComboColoursOverride(useBeatmapSkin);
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AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
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}
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[TestCase(true)]
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[TestCase(false)]
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public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
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{
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TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
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base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
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AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
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}
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[TestCase(true, true)]
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[TestCase(false, true)]
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[TestCase(true, false)]
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[TestCase(false, false)]
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public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
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{
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TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
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base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
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AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
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}
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[TestCase(true, true)]
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[TestCase(false, true)]
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[TestCase(true, false)]
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[TestCase(false, false)]
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public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
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{
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TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
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base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
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AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
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}
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[TestCase(true)]
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[TestCase(false)]
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public void TestBeatmapHyperDashColours(bool useBeatmapSkin)
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{
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TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
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ConfigureTest(useBeatmapSkin, true, true);
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AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == CatchTestBeatmapSkin.HYPER_DASH_COLOUR);
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AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == CatchTestBeatmapSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
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AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == CatchTestBeatmapSkin.HYPER_DASH_FRUIT_COLOUR);
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}
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[TestCase(true)]
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[TestCase(false)]
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public void TestBeatmapHyperDashColoursOverride(bool useBeatmapSkin)
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{
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TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
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ConfigureTest(useBeatmapSkin, false, true);
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AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == CatchTestSkin.HYPER_DASH_COLOUR);
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AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == CatchTestSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
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AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == CatchTestSkin.HYPER_DASH_FRUIT_COLOUR);
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}
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protected override ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new CatchExposedPlayer(userHasCustomColours);
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private class CatchExposedPlayer : ExposedPlayer
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{
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public CatchExposedPlayer(bool userHasCustomColours)
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: base(userHasCustomColours)
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{
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs<ISkinSource>(new CatchTestSkin(UserHasCustomColours));
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return dependencies;
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}
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public Color4 UsableHyperDashColour =>
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GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
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.First()
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.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDash))?
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.Value ?? Color4.Red;
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public Color4 UsableHyperDashAfterImageColour =>
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GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
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.First()
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.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashAfterImage))?
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.Value ?? Color4.Red;
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public Color4 UsableHyperDashFruitColour =>
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GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
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.First()
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.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashFruit))?
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.Value ?? Color4.Red;
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}
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private class TestJuiceStream : JuiceStream
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{
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public TestJuiceStream(float x)
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{
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X = x;
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Path = new SliderPath(new[]
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{
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new PathControlPoint(Vector2.Zero),
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new PathControlPoint(new Vector2(30, 0)),
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});
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}
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}
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private class CatchCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
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{
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public CatchCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
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: base(createBeatmap(new CatchRuleset().RulesetInfo), audio, hasColours)
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{
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}
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protected override ISkin GetSkin() => new CatchTestBeatmapSkin(BeatmapInfo, HasColours);
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private static IBeatmap createBeatmap(RulesetInfo ruleset)
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{
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var beatmap = new Beatmap
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{
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BeatmapInfo =
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{
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Ruleset = ruleset,
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BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
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}
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};
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint());
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// Should produce a hyper-dash (edge case test)
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beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56, NewCombo = true });
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beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308, NewCombo = true });
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double startTime = 3000;
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const float left_x = 0.02f * CatchPlayfield.WIDTH;
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const float right_x = 0.98f * CatchPlayfield.WIDTH;
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createObjects(() => new Fruit { X = left_x });
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createObjects(() => new TestJuiceStream(right_x), 1);
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createObjects(() => new TestJuiceStream(left_x), 1);
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createObjects(() => new Fruit { X = right_x });
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createObjects(() => new Fruit { X = left_x });
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createObjects(() => new Fruit { X = right_x });
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createObjects(() => new TestJuiceStream(left_x), 1);
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beatmap.ControlPointInfo.Add(startTime, new TimingControlPoint
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{
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BeatLength = 50
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});
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createObjects(() => new TestJuiceStream(left_x)
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{
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Path = new SliderPath(new[]
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{
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new PathControlPoint(Vector2.Zero),
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new PathControlPoint(new Vector2(512, 0))
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})
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}, 1);
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return beatmap;
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void createObjects(Func<CatchHitObject> createObject, int count = 3)
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{
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const float spacing = 140;
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for (int i = 0; i < count; i++)
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{
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var hitObject = createObject();
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hitObject.StartTime = startTime + i * spacing;
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beatmap.HitObjects.Add(hitObject);
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}
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startTime += 700;
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}
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}
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}
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private class CatchTestBeatmapSkin : TestBeatmapSkin
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{
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public static readonly Color4 HYPER_DASH_COLOUR = Color4.DarkBlue;
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public static readonly Color4 HYPER_DASH_AFTER_IMAGE_COLOUR = Color4.DarkCyan;
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public static readonly Color4 HYPER_DASH_FRUIT_COLOUR = Color4.DarkGoldenrod;
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public CatchTestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
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: base(beatmap, hasColours)
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{
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if (hasColours)
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{
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Configuration.CustomColours.Add(CatchSkinColour.HyperDash.ToString(), HYPER_DASH_COLOUR);
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Configuration.CustomColours.Add(CatchSkinColour.HyperDashAfterImage.ToString(), HYPER_DASH_AFTER_IMAGE_COLOUR);
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Configuration.CustomColours.Add(CatchSkinColour.HyperDashFruit.ToString(), HYPER_DASH_FRUIT_COLOUR);
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}
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}
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}
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private class CatchTestSkin : TestSkin
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{
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public static readonly Color4 HYPER_DASH_COLOUR = Color4.LightBlue;
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public static readonly Color4 HYPER_DASH_AFTER_IMAGE_COLOUR = Color4.LightCoral;
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public static readonly Color4 HYPER_DASH_FRUIT_COLOUR = Color4.LightCyan;
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public CatchTestSkin(bool hasCustomColours)
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: base(hasCustomColours)
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{
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if (hasCustomColours)
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{
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Configuration.CustomColours.Add(CatchSkinColour.HyperDash.ToString(), HYPER_DASH_COLOUR);
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Configuration.CustomColours.Add(CatchSkinColour.HyperDashAfterImage.ToString(), HYPER_DASH_AFTER_IMAGE_COLOUR);
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Configuration.CustomColours.Add(CatchSkinColour.HyperDashFruit.ToString(), HYPER_DASH_FRUIT_COLOUR);
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}
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}
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}
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}
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}
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