mirror of
https://github.com/osukey/osukey.git
synced 2025-05-07 14:47:22 +09:00
64 lines
1.9 KiB
C#
64 lines
1.9 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Framework.MathUtils;
|
|
using OpenTK;
|
|
|
|
namespace osu.Game.Graphics.Backgrounds
|
|
{
|
|
public class Triangles : Container
|
|
{
|
|
private Texture triangle;
|
|
|
|
public Triangles()
|
|
{
|
|
Masking = true;
|
|
Alpha = 0.3f;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(TextureStore textures)
|
|
{
|
|
triangle = textures.Get(@"Play/osu/triangle@2x");
|
|
}
|
|
|
|
private int aimTriangleCount => (int)((DrawWidth * DrawHeight) / 800);
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
foreach (Drawable d in Children)
|
|
{
|
|
d.Position -= new Vector2(0, (float)(d.Scale.X * (Time.Elapsed / 880)));
|
|
if (d.DrawPosition.Y + d.DrawSize.Y * d.Scale.Y < 0)
|
|
d.Expire();
|
|
}
|
|
|
|
bool useRandomX = Children.Count() < aimTriangleCount / 2;
|
|
while (Children.Count() < aimTriangleCount)
|
|
addTriangle(useRandomX);
|
|
|
|
}
|
|
|
|
private void addTriangle(bool randomX)
|
|
{
|
|
Add(new Sprite
|
|
{
|
|
Texture = triangle,
|
|
Origin = Anchor.TopCentre,
|
|
RelativePositionAxes = Axes.Both,
|
|
Position = new Vector2(RNG.NextSingle(), randomX ? RNG.NextSingle() : 1),
|
|
Scale = new Vector2(RNG.NextSingle() * 0.4f + 0.2f),
|
|
Alpha = RNG.NextSingle()
|
|
});
|
|
}
|
|
}
|
|
}
|