Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 23:24:04 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
1242ae3f2ab3274d53c47ef0205d6b29bd438228
osukey/osu.Game
History
Dean Herbert 1242ae3f2a Add the concept of a HitJudgementResolver.
2016-11-19 16:19:26 +09:00
..
Beatmaps
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
Configuration
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Database
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Graphics
Merge branch 'master'
2016-11-16 10:51:39 +08:00
Input
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
IPC
Make importing work properly.
2016-10-24 11:39:53 -04:00
Modes
Add the concept of a HitJudgementResolver.
2016-11-19 16:19:26 +09:00
Online
Merge branch 'master'
2016-11-16 10:51:39 +08:00
Overlays
Merge pull request #171 from huoyaoyuan/improvements
2016-11-16 12:00:55 +09:00
Properties
License -> Licence.
2016-08-26 17:27:49 +09:00
Screens
Tidy up Player.cs.
2016-11-16 15:48:35 +09:00
Users
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
osu.Game.csproj
Add the concept of a HitJudgementResolver.
2016-11-19 16:19:26 +09:00
OsuGame.cs
ShowToolbar -> ShowOverlays; include MusicController.
2016-11-15 20:55:57 +09:00
OsuGameBase.cs
Add simple implementation of HitExplosions.
2016-11-16 19:24:48 +09:00
packages.config
Framework & OpenTK updates.
2016-10-26 23:13:44 +09:00
Powered by Gitea Version: 1.24.2 Page: 170ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API