Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 06:36:31 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
1398a7e11ebffc6815bf26a33a615ae63e30f54c
osukey/osu.Game.Rulesets.Taiko
History
andy840119 2f91b5c846 Add missing import.
2022-09-10 10:46:10 +08:00
..
Beatmaps
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Difficulty
Bump difficulty calculator versions
2022-09-02 16:27:25 +09:00
Edit
Fix taiko drum rolls with zero length being placeable in editor
2022-08-18 16:50:36 +09:00
Judgements
Fix test, make strong hits have LargeBonus judgement
2022-08-30 15:00:46 +02:00
Mods
Change ruleset mod description types
2022-08-10 16:09:11 -04:00
Objects
Also ignore drum roll strong judgement
2022-09-06 23:26:25 +09:00
Properties
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Replays
Use AsNonNull() instead.
2022-07-02 19:48:32 +08:00
Resources
Fix BPM multiplier not working in all cases
2021-01-12 17:50:22 +09:00
Scoring
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Skinning
Fix taiko blueprints displaying incorrectly for drum rolls
2022-08-18 17:18:11 +09:00
UI
Also ignore drum roll strong judgement
2022-09-06 23:26:25 +09:00
osu.Game.Rulesets.Taiko.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
TaikoInputManager.cs
Merge branch 'master' into hongaaronc/master
2022-07-22 15:55:38 +09:00
TaikoRuleset.cs
Add missing import.
2022-09-10 10:46:10 +08:00
TaikoSkinComponent.cs
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
TaikoSkinComponents.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Powered by Gitea Version: 1.24.2 Page: 286ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API