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osukey/osu.Game.Rulesets.Catch/UI
History
ekrctb 194c78f67a Make current state bindable protected
2021-06-08 22:08:54 +09:00
..
CatchComboDisplay.cs
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Catcher.cs
Make current state bindable protected
2021-06-08 22:08:54 +09:00
CatcherAnimationState.cs
Add catcher kiai/fail animation states
2020-03-10 15:28:37 +09:00
CatcherArea.cs
Move bool one level down
2021-03-30 14:33:55 +09:00
CatcherTrailDisplay.cs
Refactor catcher sprite to use skinned piece pattern
2021-06-08 21:29:41 +09:00
CatcherTrailSprite.cs
Clear all transforms of catcher trail sprite before returned to pool
2020-12-08 17:31:00 +09:00
CatchPlayfield.cs
Make sure latest catcher position is used for catching logic
2021-04-09 16:04:45 +09:00
CatchPlayfieldAdjustmentContainer.cs
Align osu!catch playfield with stable 1:1
2020-08-20 19:12:37 +09:00
CatchReplayRecorder.cs
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
DrawableCatchRuleset.cs
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
HitExplosion.cs
Use seeded RNG for catch explosion animation
2021-06-04 19:54:46 +09:00
HitExplosionContainer.cs
Maintain catch hit explosion by lifetime entries
2021-06-04 19:46:50 +09:00
HitExplosionEntry.cs
Use seeded RNG for catch explosion animation
2021-06-04 19:54:46 +09:00
ICatchComboCounter.cs
Remove DisplayInitialCombo method for simplicity
2020-09-22 12:35:18 +09:00
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