Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 23:24:04 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
19800f5f7f22d81bc0784796b78dc811e4a8458b
osukey/osu.Game/Screens
History
Naxess 19800f5f7f Move IBeatmap arg into context
2021-05-13 11:24:22 +02:00
..
Backgrounds
Move default IgnoreUserSettings value to construction
2021-04-15 08:04:03 +03:00
Edit
Move IBeatmap arg into context
2021-05-13 11:24:22 +02:00
Import
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Menu
Remove iOS multiplayer blocking code
2021-03-08 14:35:22 +09:00
OnlinePlay
Fix spectate being entered while not having the beatmap
2021-05-11 19:22:09 +09:00
Play
Merge pull request #12753 from peppy/health-bar-hud-overlay-dependency
2021-05-12 19:27:02 +09:00
Ranking
Refactored out changes in StarRatingDisplay
2021-05-05 13:13:37 +02:00
Select
Fix enum ordering after adding source
2021-05-09 15:39:59 -07:00
Spectate
Fix weird access to userIds in MultiplayerSpectatorScreen
2021-05-03 14:25:52 +09:00
BackgroundScreen.cs
Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs
…
IHandlePresentBeatmap.cs
Remove explicit public definition
2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs
Add the ability for PerformFromMenuRunner to inspect nested screen stacks
2021-02-19 17:58:04 +09:00
IOsuScreen.cs
…
Loader.cs
…
OsuScreen.cs
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs
…
OsuScreenStack.cs
…
ScorePresentType.cs
…
ScreenWhiteBox.cs
…
StartupScreen.cs
…
Powered by Gitea Version: 1.24.2 Page: 1052ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API