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osukey/osu.Game.Rulesets.Catch/UI
History
ekrctb 1a66d8f2bc Remove caught objects on revert result
2020-12-08 15:24:39 +09:00
..
CatchComboDisplay.cs
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Catcher.cs
Remove caught objects on revert result
2020-12-08 15:24:39 +09:00
CatcherAnimationState.cs
Add catcher kiai/fail animation states
2020-03-10 15:28:37 +09:00
CatcherArea.cs
Move catcher state changing logic to OnNewResult method
2020-12-08 14:28:30 +09:00
CatcherSprite.cs
Remove ScaleDownToFit as it was not implemented without enough safety
2020-03-31 13:50:04 +09:00
CatcherTrailDisplay.cs
Pool catcher trail sprite
2020-12-07 18:12:55 +09:00
CatcherTrailSprite.cs
Pool catcher trail sprite
2020-12-07 18:12:55 +09:00
CatchPlayfield.cs
Move catcher state changing logic to OnNewResult method
2020-12-08 14:28:30 +09:00
CatchPlayfieldAdjustmentContainer.cs
Align osu!catch playfield with stable 1:1
2020-08-20 19:12:37 +09:00
CatchReplayRecorder.cs
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
DrawableCatchRuleset.cs
Use hit object pooling for BananaShower.
2020-11-30 19:22:40 +09:00
HitExplosion.cs
Apply suggested styling changes
2020-12-01 14:46:04 +09:00
ICatchComboCounter.cs
Remove DisplayInitialCombo method for simplicity
2020-09-22 12:35:18 +09:00
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