osukey/osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs
2017-12-15 14:36:51 +09:00

133 lines
5.1 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
namespace osu.Game.Tests.Visual
{
internal class TestCaseBeatmapCarousel : OsuTestCase
{
private BeatmapCarousel carousel;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CarouselItem),
typeof(CarouselGroup),
typeof(CarouselGroupEagerSelect),
typeof(CarouselBeatmap),
typeof(CarouselBeatmapSet),
typeof(DrawableCarouselItem),
typeof(CarouselItemState),
typeof(DrawableCarouselBeatmap),
typeof(DrawableCarouselBeatmapSet),
};
[BackgroundDependencyLoader]
private void load()
{
Add(carousel = new BeatmapCarousel
{
RelativeSizeAxes = Axes.Both,
});
AddStep("Load Beatmaps", () =>
{
carousel.Beatmaps = new[]
{
createTestBeatmapSet(0),
createTestBeatmapSet(1),
createTestBeatmapSet(2),
createTestBeatmapSet(3),
};
});
AddUntilStep(() => carousel.Beatmaps.Any(), "Wait for load");
AddStep("SelectNext set", () => carousel.SelectNext());
AddAssert("set1 diff1", () => carousel.SelectedBeatmap == carousel.Beatmaps.First().Beatmaps.First());
AddStep("SelectNext diff", () => carousel.SelectNext(1, false));
AddAssert("set1 diff2", () => carousel.SelectedBeatmap == carousel.Beatmaps.First().Beatmaps.Skip(1).First());
AddStep("SelectNext backwards", () => carousel.SelectNext(-1));
AddAssert("set4 diff1", () => carousel.SelectedBeatmap == carousel.Beatmaps.Last().Beatmaps.First());
AddStep("SelectNext diff backwards", () => carousel.SelectNext(-1, false));
AddAssert("set3 diff3", () => carousel.SelectedBeatmap == carousel.Beatmaps.Reverse().Skip(1).First().Beatmaps.Last());
AddStep("SelectNext", () => carousel.SelectNext());
AddStep("SelectNext", () => carousel.SelectNext());
AddAssert("set1 diff1", () => carousel.SelectedBeatmap == carousel.Beatmaps.First().Beatmaps.First());
AddStep("SelectNext diff backwards", () => carousel.SelectNext(-1, false));
AddAssert("set4 diff3", () => carousel.SelectedBeatmap == carousel.Beatmaps.Last().Beatmaps.Last());
// AddStep("Clear beatmaps", () => carousel.Beatmaps = new BeatmapSetInfo[] { });
// AddStep("SelectNext (noop)", () => carousel.SelectNext());
}
private BeatmapSetInfo createTestBeatmapSet(int i)
{
return new BeatmapSetInfo
{
OnlineBeatmapSetID = 1234 + i,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata
{
OnlineBeatmapSetID = 1234 + i,
// Create random metadata, then we can check if sorting works based on these
Artist = "MONACA " + RNG.Next(0, 9),
Title = "Black Song " + RNG.Next(0, 9),
AuthorString = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = new List<BeatmapInfo>(new[]
{
new BeatmapInfo
{
OnlineBeatmapID = 1234 + i,
Path = "normal.osu",
Version = "Normal",
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
}
},
new BeatmapInfo
{
OnlineBeatmapID = 1235 + i,
Path = "hard.osu",
Version = "Hard",
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 5,
}
},
new BeatmapInfo
{
OnlineBeatmapID = 1236 + i,
Path = "insane.osu",
Version = "Insane",
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 7,
}
},
}),
};
}
}
}