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1cddc4eb5be2686ac35eb85acd8d65507944ea42
osukey/osu.Game/Graphics/UserInterface
History
Huo Yaoyuan 1cddc4eb5b Use EqualityComparer<T> to avoid boxing and casting when comparing.
2016-11-15 01:49:05 +08:00
..
Volume
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
KeyCounter.cs
Merge branch 'refs/heads/master' into dependency-injection
2016-11-12 20:18:26 +09:00
KeyCounterCollection.cs
Fix one remaining FlowContainer.
2016-10-22 19:37:27 +09:00
KeyCounterKeyboard.cs
Fix typo and missnaming.
2016-09-24 19:46:10 +08:00
KeyCounterMouse.cs
Rename counter classes to avoid confusing.
2016-09-24 19:46:10 +08:00
LoadingAnimation.cs
Rework how references are passed about
2016-11-03 22:43:00 -04:00
OsuButton.cs
Add OsuButton with sane defaults
2016-11-03 19:06:22 -04:00
PercentageCounter.cs
Update transforms to not accept clock.
2016-10-28 17:42:00 +09:00
RollingCounter.cs
Use EqualityComparer<T> to avoid boxing and casting when comparing.
2016-11-15 01:49:05 +08:00
ScoreCounter.cs
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
StarCounter.cs
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
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