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osukey/osu.Game
History
Dean Herbert 1f73bb4cf0 Set drag bar to correct orange.
2016-11-15 19:34:55 +09:00
..
Beatmaps
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
Configuration
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Database
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Graphics
Migrate to new anchor system without x/y reversal.
2016-11-14 17:22:20 +01:00
Input
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
IPC
Make importing work properly.
2016-10-24 11:39:53 -04:00
Modes
Make abstract ruleset no play mode.
2016-11-15 01:06:53 +09:00
Online
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Overlays
Set drag bar to correct orange.
2016-11-15 19:34:55 +09:00
Properties
License -> Licence.
2016-08-26 17:27:49 +09:00
Screens
Merge branch 'refs/heads/master' into better-anchors
2016-11-15 14:33:13 +09:00
Users
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
osu.Game.csproj
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
OsuGame.cs
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
OsuGameBase.cs
Change default font weight to Medium.
2016-11-15 19:34:50 +09:00
packages.config
Framework & OpenTK updates.
2016-10-26 23:13:44 +09:00
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