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osukey/osu.Game/Screens
History
Dan Balasescu 30f7e4c794
Merge branch 'master' into fix-timeline-parts-working-beatmap
2021-01-25 21:22:45 +09:00
..
Backgrounds
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
Edit
Merge branch 'master' into fix-timeline-parts-working-beatmap
2021-01-25 21:22:45 +09:00
Import
Reorder functions and simplify transform logic
2020-12-15 13:04:11 +09:00
Menu
Reduce final fill alpha of main menu confirm-to-exit
2021-01-18 18:22:21 +09:00
OnlinePlay
Rework logic to avoid custom disposal early return handling
2021-01-25 16:53:58 +09:00
Play
Merge branch 'master' into revert-beatmap-controlpointinfo-cloning
2021-01-25 18:25:53 +09:00
Ranking
Rename download state Downloaded to Importing
2021-01-13 18:04:53 +03:00
Select
Merge branch 'master' into scroll-to-20
2021-01-21 14:28:17 +09:00
BackgroundScreen.cs
Add xmldoc and throw a local exception on null background
2021-01-06 15:26:44 +09:00
BackgroundScreenStack.cs
…
IOsuScreen.cs
Extract UserActivity logic to OsuGame.
2020-11-08 12:29:52 +01:00
Loader.cs
…
OsuScreen.cs
Move screen activity update to LoadComplete()
2021-01-08 21:18:15 +01:00
OsuScreenDependencies.cs
…
OsuScreenStack.cs
…
ScorePresentType.cs
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs
…
StartupScreen.cs
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00
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