osukey/osu.Android/OsuGameAndroid.cs
2018-12-14 09:27:02 -06:00

45 lines
1.2 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Android;
using osu.Framework.Platform;
using osu.Game;
using System;
using System.IO;
namespace osu.Android
{
internal class OsuGameAndroid : OsuGame
{
public OsuGameAndroid() : base()
{
}
public override Storage GetStorageForStableInstall()
{
return new OpsuStorage();
}
// For better migration from opsu! to osu!lazer (WIP)
private class OpsuStorage : AndroidStorage
{
bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs"));
protected override string LocateBasePath()
{
BasePath = base.LocateBasePath();
string opsuInstallPath = Path.Combine(BasePath, "opsu");
Console.WriteLine(opsuInstallPath);
if (checkExists(opsuInstallPath))
return opsuInstallPath;
return null;
}
public OpsuStorage() : base(string.Empty, null)
{
BasePath = LocateBasePath();
}
}
}
}