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21d5f842fccb799ad83ae47ca868b4b3a9827cbb
osukey/osu.Game/Screens
History
smoogipoo 21d5f842fc Re-layout to reduce movement
2021-02-03 14:53:55 +09:00
..
Backgrounds
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
Edit
Merge pull request #11569 from peppy/fix-editor-new-beatmap-crash
2021-02-01 21:01:51 +09:00
Import
Reorder functions and simplify transform logic
2020-12-15 13:04:11 +09:00
Menu
Reduce final fill alpha of main menu confirm-to-exit
2021-01-18 18:22:21 +09:00
OnlinePlay
Re-layout to reduce movement
2021-02-03 14:53:55 +09:00
Play
Revert changes to ModDisplay
2021-02-02 13:49:58 +09:00
Ranking
Rename download state Downloaded to Importing
2021-01-13 18:04:53 +03:00
Select
Make ModSelectOverlay abstract
2021-02-02 21:06:04 +09:00
BackgroundScreen.cs
Add xmldoc and throw a local exception on null background
2021-01-06 15:26:44 +09:00
BackgroundScreenStack.cs
…
IOsuScreen.cs
Extract UserActivity logic to OsuGame.
2020-11-08 12:29:52 +01:00
Loader.cs
Add original sprite and visualiser
2020-06-02 21:06:41 +02:00
OsuScreen.cs
Move screen activity update to LoadComplete()
2021-01-08 21:18:15 +01:00
OsuScreenDependencies.cs
…
OsuScreenStack.cs
…
ScorePresentType.cs
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs
…
StartupScreen.cs
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00
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