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Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/Beatmaps
History
smoogipooo 2344f37a3c Always add TimingChange control points.
2017-05-23 15:26:07 +09:00
..
ControlPoints
Use SortedList + BinarySearch to find control points at time values.
2017-05-23 15:20:32 +09:00
Drawables
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Formats
Always add TimingChange control points.
2017-05-23 15:26:07 +09:00
IO
Avoid extra MemoryStream in ArchiveReader.
2017-05-08 19:41:22 +08:00
Legacy
What even was this lol.
2017-03-18 18:38:51 +09:00
Timing
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
Beatmap.cs
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
DifficultyCalculator.cs
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
WorkingBeatmap.cs
Remove unnecessary arguments in WorkingBeatmap's constructor.
2017-05-08 16:42:53 +08:00
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