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85 lines
4.4 KiB
C#
85 lines
4.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class EditorSetupDesignStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.EditorSetupDesign";
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/// <summary>
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/// "Design"
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/// </summary>
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public static LocalisableString Design => new TranslatableString(getKey(@"design"), @"Design");
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/// <summary>
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/// "Enable countdown"
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/// </summary>
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public static LocalisableString EnableCountdown => new TranslatableString(getKey(@"enable_countdown"), @"Enable countdown");
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/// <summary>
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/// "If enabled, an "Are you ready? 3, 2, 1, GO!" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so."
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/// </summary>
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public static LocalisableString CountdownDescription => new TranslatableString(getKey(@"countdown_description"), @"If enabled, an ""Are you ready? 3, 2, 1, GO!"" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so.");
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/// <summary>
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/// "Countdown speed"
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/// </summary>
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public static LocalisableString CountdownSpeed => new TranslatableString(getKey(@"countdown_speed"), @"Countdown speed");
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/// <summary>
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/// "If the countdown sounds off-time, use this to make it appear one or more beats early."
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/// </summary>
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public static LocalisableString CountdownOffsetDescription => new TranslatableString(getKey(@"countdown_offset_description"), @"If the countdown sounds off-time, use this to make it appear one or more beats early.");
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/// <summary>
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/// "Countdown offset"
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/// </summary>
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public static LocalisableString CountdownOffset => new TranslatableString(getKey(@"countdown_offset"), @"Countdown offset");
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/// <summary>
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/// "Widescreen support"
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/// </summary>
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public static LocalisableString WidescreenSupport => new TranslatableString(getKey(@"widescreen_support"), @"Widescreen support");
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/// <summary>
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/// "Allows storyboards to use the full screen space, rather than be confined to a 4:3 area."
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/// </summary>
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public static LocalisableString WidescreenSupportDescription => new TranslatableString(getKey(@"widescreen_support_description"), @"Allows storyboards to use the full screen space, rather than be confined to a 4:3 area.");
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/// <summary>
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/// "Epilepsy warning"
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/// </summary>
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public static LocalisableString EpilepsyWarning => new TranslatableString(getKey(@"epilepsy_warning"), @"Epilepsy warning");
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/// <summary>
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/// "Recommended if the storyboard or video contain scenes with rapidly flashing colours."
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/// </summary>
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public static LocalisableString EpilepsyWarningDescription => new TranslatableString(getKey(@"epilepsy_warning_description"), @"Recommended if the storyboard or video contain scenes with rapidly flashing colours.");
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/// <summary>
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/// "Letterbox during breaks"
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/// </summary>
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public static LocalisableString LetterboxDuringBreaks => new TranslatableString(getKey(@"letterbox_during_breaks"), @"Letterbox during breaks");
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/// <summary>
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/// "Adds horizontal letterboxing to give a cinematic look during breaks."
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/// </summary>
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public static LocalisableString LetterboxDuringBreaksDescription => new TranslatableString(getKey(@"letterbox_during_breaks_description"), @"Adds horizontal letterboxing to give a cinematic look during breaks.");
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/// <summary>
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/// "Samples match playback rate"
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/// </summary>
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public static LocalisableString SamplesMatchPlaybackRate => new TranslatableString(getKey(@"samples_match_playback_rate"), @"Samples match playback rate");
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/// <summary>
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/// "When enabled, all samples will speed up or slow down when rate-changing mods are enabled."
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/// </summary>
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public static LocalisableString SamplesMatchPlaybackRateDescription => new TranslatableString(getKey(@"samples_match_playback_rate_description"), @"When enabled, all samples will speed up or slow down when rate-changing mods are enabled.");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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