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osukey/osu.Game.Rulesets.Taiko/Skinning
History
Bartłomiej Dach 648f9204f5 Add sample lifetime constraints for taiko
2020-07-26 17:50:25 +02:00
..
LegacyBarLine.cs
Add taiko barline skinning support
2020-04-23 14:32:48 +09:00
LegacyCirclePiece.cs
Split out base logic from LegacyHit into LegacyCirclePiece
2020-04-15 18:03:23 +09:00
LegacyDrumRoll.cs
Fix taiko drumroll bodies behaving badly with edge alphas
2020-07-17 16:55:01 +09:00
LegacyHit.cs
Split out base logic from LegacyHit into LegacyCirclePiece
2020-04-15 18:03:23 +09:00
LegacyHitExplosion.cs
Fix skinned taiko hit explosions not being removed on rewind
2020-04-30 16:18:15 +09:00
LegacyInputDrum.cs
Add sample lifetime constraints for taiko
2020-07-26 17:50:25 +02:00
LegacyTaikoScroller.cs
Fix spawning too many sprites due to not yet populated sizing
2020-05-13 19:19:58 +09:00
TaikoLegacyHitTarget.cs
Fix taiko hit target alpha on legacy skins
2020-04-27 18:18:11 +09:00
TaikoLegacyPlayfieldBackgroundRight.cs
Update naming
2020-06-23 21:27:01 +09:00
TaikoLegacySkinTransformer.cs
Add support for indexless mascot texture lookups
2020-07-25 12:03:54 +02:00
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