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mirror of https://github.com/osukey/osukey.git synced 2025-08-04 07:06:35 +09:00
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2947121e482c035cb7c2bdd6e24abc659b93d8d8
osukey/osu.Game/Screens
History
Dean Herbert 2947121e48 Hook up ScoreProcessor to Scoreoverlay etc.
2016-11-29 21:28:43 +09:00
..
Backgrounds
Do not change depth value of drawables currently contained within a container.
2016-11-24 13:23:05 +09:00
Charts
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Direct
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Edit
Initial implementation of a beatmap carousell and various minor improvements to song select.
2016-11-20 20:34:16 +01:00
Menu
Initial implementation of a beatmap carousell and various minor improvements to song select.
2016-11-20 20:34:16 +01:00
Multiplayer
Initial implementation of a beatmap carousell and various minor improvements to song select.
2016-11-20 20:34:16 +01:00
Play
Hook up ScoreProcessor to Scoreoverlay etc.
2016-11-29 21:28:43 +09:00
Ranking
Basic score flow.
2016-11-29 17:34:16 +09:00
Select
Move some styling inside BeatmapInfoWedge and fix initial transition happening too early.
2016-11-26 17:31:35 +09:00
BackgroundMode.cs
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
GameModeWhiteBox.cs
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
OsuGameMode.cs
ShowToolbar -> ShowOverlays; include MusicController.
2016-11-15 20:55:57 +09:00
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