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osukey/osu.Game.Modes.Osu/Objects/Drawables
History
Dean Herbert 4f3ab879de
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
2017-03-22 09:43:44 +09:00
..
Connections
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
Pieces
AlwaysReceiveInput and InternalContains.
2017-03-16 17:38:36 +09:00
DrawableHitCircle.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableOsuHitObject.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableSlider.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableSliderTick.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableSpinner.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
HitExplosion.cs
Move OsuJudgementInfo to its own class, remove PositionalJudgementInfo.
2017-03-15 19:23:42 +09:00
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