Files
osukey/osu.Game/Overlays/Profile/Header/Components/AddFriendButton.cs
2021-01-21 21:38:52 +03:00

29 lines
1005 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class AddFriendButton : ProfileHeaderStatisticsButton
{
public readonly Bindable<User> User = new Bindable<User>();
public override string TooltipText => "followers";
protected override IconUsage CreateIcon() => FontAwesome.Solid.User;
[BackgroundDependencyLoader]
private void load()
{
// todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly.
User.BindValueChanged(user => updateFollowers(user.NewValue), true);
}
private void updateFollowers(User user) => SetValue(user?.FollowerCount.ToString("#,##0"));
}
}