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37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Game.Rulesets.Mania.UI;
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namespace osu.Game.Rulesets.Mania.Beatmaps
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{
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/// <summary>
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/// Defines properties for each stage in a <see cref="ManiaPlayfield"/>.
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/// </summary>
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public class StageDefinition
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{
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/// <summary>
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/// The number of <see cref="Column"/>s which this stage contains.
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/// </summary>
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public readonly int Columns;
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public StageDefinition(int columns)
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{
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if (columns < 1)
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throw new ArgumentException("Column count must be above zero.", nameof(columns));
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Columns = columns;
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}
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/// <summary>
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/// Whether the column index is a special column for this stage.
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/// </summary>
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/// <param name="column">The 0-based column index.</param>
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/// <returns>Whether the column is a special column.</returns>
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public bool IsSpecialColumn(int column) => Columns % 2 == 1 && column == Columns / 2;
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}
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}
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