Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 06:36:31 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
2ba365657ebb8f49f6b1fe25687dcda3ae02756e
osukey/osu.Game
History
Dean Herbert 2ba365657e Tidy up some linq.
2016-11-22 17:21:42 +09:00
..
Beatmaps
Explicit disposal via using() to WorkingBeatmap.
2016-11-22 14:57:53 +09:00
Configuration
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Database
Tidy up some linq.
2016-11-22 17:21:42 +09:00
Graphics
Update input handler logic to match framework changes.
2016-11-21 21:36:11 +09:00
Input
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
IPC
Make importing work properly.
2016-10-24 11:39:53 -04:00
Modes
Standardise some naming and make hitcircles feel better.
2016-11-19 19:07:57 +09:00
Online
Merge branch 'master'
2016-11-16 10:51:39 +08:00
Overlays
Merge pull request #171 from huoyaoyuan/improvements
2016-11-16 12:00:55 +09:00
Properties
License -> Licence.
2016-08-26 17:27:49 +09:00
Screens
Stop adding beatmaps to song select when disposed.
2016-11-22 16:13:38 +09:00
Users
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
osu.Game.csproj
Initial implementation of a beatmap carousell and various minor improvements to song select.
2016-11-20 20:34:16 +01:00
OsuGame.cs
ShowToolbar -> ShowOverlays; include MusicController.
2016-11-15 20:55:57 +09:00
OsuGameBase.cs
Add simple implementation of HitExplosions.
2016-11-16 19:24:48 +09:00
packages.config
Framework & OpenTK updates.
2016-10-26 23:13:44 +09:00
Powered by Gitea Version: 1.24.2 Page: 175ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API