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osukey/osu.Game/Rulesets/UI
History
Dean Herbert e3eaba7b2c Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-14 19:39:48 +09:00
..
Scrolling
Cancel previous initial state computations
2020-07-24 19:31:08 +09:00
DrawableRuleset.cs
Forcefully regenerate autoplay on editor changes
2020-09-28 15:48:42 +09:00
DrawableRulesetDependencies.cs
Nest classes + make private
2020-09-24 14:33:43 +09:00
FrameStabilityContainer.cs
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-14 19:39:48 +09:00
GameplayCursorContainer.cs
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
HitObjectContainer.cs
Fix HitObjectContainer not correctly unbinding from startTime fast enough
2020-09-21 18:27:15 +09:00
JudgementContainer.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
ModIcon.cs
Fix icons not updating tooltip text correctly
2020-03-23 14:58:02 +09:00
Playfield.cs
Reduce complexity of AllHitObjects enumerator when nested playfields are not present
2020-09-22 18:17:04 +09:00
PlayfieldAdjustmentContainer.cs
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
ReplayRecorder.cs
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
RulesetInputManager.cs
Update RulesetInputManager to use new method
2020-07-01 18:54:11 +09:00
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